Digital Tutors - Integrating Live Action and CG in NUKE and RenderMan for Maya


File Information

File Size:   5.87 GB
Creat Time:   2016-01-14
Active Degree:   8
Last Active:   2016-06-18
Magnet Link:    Magnet LinkMagnet Link
Statement:   This site does not provide download links, only text displays, and does not contain any infringement.

File List

  1. Project_Files/Integrating Live Action and CG in NUKE and RenderMan for Maya.part1.rar 1.02 GB
  2. Project_Files/Integrating Live Action and CG in NUKE and RenderMan for Maya.part2.rar 1.02 GB
  3. Project_Files/Integrating Live Action and CG in NUKE and RenderMan for Maya.part3.rar 1.02 GB
  4. Project_Files/Integrating Live Action and CG in NUKE and RenderMan for Maya.part4.rar 1.02 GB
  5. Project_Files/Integrating Live Action and CG in NUKE and RenderMan for Maya.part5.rar 654.84 MB
  6. 11. Understanding glass in RenderMan.mp4 92.46 MB
  7. 14. Building out the holdout material setup in our scene.mp4 71.97 MB
  8. 10. Setting up linear workflow rendering in RenderMan.mp4 69.73 MB
  9. 08. Building out basic geometry in Maya.mp4 68.83 MB
  10. 25. Building the beauty pass.mp4 62.93 MB
  11. 12. Overview of vidphone and lighting setup for final scene.mp4 60.45 MB
  12. 04. Orienting the shot.mp4 57.94 MB
  13. 13. Introduction to holdout material in RenderMan.mp4 56.84 MB
  14. 28. Merging the vidphone into the background plate.mp4 56.24 MB
  15. 21. Setting up AOV render passes in RenderMan.mp4 50.98 MB
  16. 06. Importing our camera track into Maya.mp4 48.15 MB
  17. 03. Tracking and solving our scene in NUKE.mp4 47.64 MB
  18. 09. Introduction to rendering in RenderMan.mp4 46.62 MB
  19. 22. Setting up the Matte ID pass.mp4 42.73 MB
  20. 16. Adding in the video screen.mp4 35.71 MB
  21. 17. Creating layered textures for our vidphone material.mp4 34.48 MB
  22. 27. Adding in motion blurs.mp4 33.73 MB
  23. 05. Writing out our camera track to Maya.mp4 28.54 MB
  24. 02. Introduction to plate shot and root structure formatting.mp4 27.86 MB
  25. 19. Creating glowing buttons using incandescence maps.mp4 24.11 MB
  26. 23. Preparing for batch render.mp4 23.52 MB
  27. 24. Reviewing our renders in NUKE.mp4 21.69 MB
  28. 20. Adding bump maps to the vidphone.mp4 18.66 MB
  29. 18. Setting up a PxrGlass material for the view screen.mp4 17.51 MB
  30. 26. Color grading the vidphone.mp4 17.14 MB
  31. 15. Exploring texture maps.mp4 16.43 MB
  32. 07. Setting up our image sequence in Maya.mp4 15.46 MB
  33. 29. Reviewing of final render.mp4 11.70 MB
  34. 01. Introduction and project overview.mp4 6.62 MB
  35. GFXDomain.NET.txt 0 KB
  36. iNFO.url 0 KB