Digital Tutors - Creating Game Vehicles in Maya and TopoGun


File Information

File Size:   1.16 GB
Creat Time:   2016-03-21
Active Degree:   1
Last Active:   2016-03-21
Magnet Link:    Magnet LinkMagnet Link
Statement:   This site does not provide download links, only text displays, and does not contain any infringement.

File List

  1. project_files.zip 148.77 MB
  2. 08. Creating new topology for the engine.flv 148.50 MB
  3. 04. Preparing reference meshes.flv 94.25 MB
  4. 03. Reducing resolution.flv 93.75 MB
  5. 09. Laying out the UVs.flv 93.56 MB
  6. 11. Baking maps in Maya.flv 86.72 MB
  7. 07. Creating new topology for the seat.flv 81.19 MB
  8. 14. Finishing the bike textures.flv 78.78 MB
  9. 12. Generating maps for the brakes.flv 67.56 MB
  10. 02. Separating geometry.flv 66.95 MB
  11. 06. Creating new topology for the radiator.flv 66.94 MB
  12. 05. Creating new topology for the battery case.flv 59.89 MB
  13. 10. Baking maps in TopoGun.flv 49.72 MB
  14. 13. Baking maps for the shocks.flv 41.83 MB
  15. 01. Introduction and project overview.flv 10.61 MB