Udemy - Automate Level Design with Tiled Automapping & Godot 4.3 C# (10.2024)


File Information

File Size:   2.33 GB
Creat Time:   2025-06-09
Active Degree:   2
Last Active:   2025-06-10
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Statement:   This site does not provide download links, only text displays, and does not contain any infringement.

File List

  1. 8 - Setting up Automapping for a more simple tile-set/2 -Setting up automapping for the slopes.mp4 155.54 MB
  2. 8 - Setting up Automapping for a more simple tile-set/1 -Setting upp automapping for the regular tiles.mp4 131.30 MB
  3. 7 - Setting Up Automapping For The Map/7 -Adding the 45 degree slope rules to the automapping.mp4 127.23 MB
  4. 11 - Controlling the player using a state machine/3 -Implementing the state machine part 2 of 3 - The run and fall states.mp4 126.90 MB
  5. 12 - Adding the Camera2D and Parallax scrolling background into the game/1 -Adding the Camera2D and parallax scrolling background into the game.mp4 116.91 MB
  6. 7 - Setting Up Automapping For The Map/1 -Setting up the rules map.mp4 114.54 MB
  7. 9 - Adding a parallax scrolling background to the game/1 -Adding the parallax scrolling background to the game.mp4 111.87 MB
  8. 7 - Setting Up Automapping For The Map/8 -Adding the 22.5 degree slope rules to the automapping.mp4 107.01 MB
  9. 7 - Setting Up Automapping For The Map/11 -Adding rock variations to the automapping.mp4 103.21 MB
  10. 7 - Setting Up Automapping For The Map/9 -Adding tile variations to the automapping.mp4 99.19 MB
  11. 7 - Setting Up Automapping For The Map/13 -Adding trees to the automapping part 1 of 2.mp4 97.65 MB
  12. 7 - Setting Up Automapping For The Map/3 -Adding corner tile rules to the automapping.mp4 95.95 MB
  13. 2 - Setting up Godot 4.3 .NET with vscode as editor & debugger and .NET8 as compiler/1 -Setup Godot 4.3 .NET with vscode and .NET8 in Windows.mp4 76.90 MB
  14. 2 - Setting up Godot 4.3 .NET with vscode as editor & debugger and .NET8 as compiler/2 -Setup Godot 4.3 .NET with vscode and .NET8 in Ubuntu Linux.mp4 75.62 MB
  15. 11 - Controlling the player using a state machine/2 -Implementing the state machine part 1 of 3 - The idle state.mp4 73.54 MB
  16. 11 - Controlling the player using a state machine/1 -The class based state pattern.mp4 62.02 MB
  17. 7 - Setting Up Automapping For The Map/10 -Adding flower variations to the automapping.mp4 61.88 MB
  18. 11 - Controlling the player using a state machine/4 -Implementing the state machine part 3 of 3 - The jump states.mp4 60.63 MB
  19. 7 - Setting Up Automapping For The Map/14 -Adding trees to the automapping part 2 of 2.mp4 59.50 MB
  20. 7 - Setting Up Automapping For The Map/4 -Adding extra rules for the corner tiles.mp4 55.93 MB
  21. 6 - Creating And Importing A Tiled Level Into The Godot Project/1 -Creating and importing a simple level to the Godot 4.3 project.mp4 54.54 MB
  22. 7 - Setting Up Automapping For The Map/2 -Adding top, bottom, left and right tile rules to the automapping.mp4 51.36 MB
  23. 10 - Importing the player character into the game using The AnimatedSprite2D node/1 -Importing the player into the game.mp4 45.91 MB
  24. 7 - Setting Up Automapping For The Map/5 -Adding the inner tile corner rules to the automapping part 1 of 2.mp4 44.56 MB
  25. 1 - Introduction/1 -Introduction.mp4 43.22 MB
  26. 7 - Setting Up Automapping For The Map/6 -Adding the inner tile corner rules to the automapping part 2 of 2.mp4 42.84 MB
  27. 7 - Setting Up Automapping For The Map/12 -Adding bush variations to the automapping.mp4 34.14 MB
  28. 3 - Setting up The Godot 4.3 Project To Load In The Tiled Maps/1 -Setting up Folders & Installing the plugin to the Godot 4.3 project.mp4 27.76 MB
  29. 12 - Adding the Camera2D and Parallax scrolling background into the game/2 -Limiting Camera2D to the game world.mp4 22.26 MB
  30. 5 - Setting Up Tile-sets in The Tiled Editor/1 -Setting Up TileSets and Tile Collisions In The Tiled Editor.mp4 16.51 MB
  31. 4 - Downloading and Installing the Tiled editor/1 -Downloading and Installing Tiled for Windows.mp4 15.00 MB
  32. 4 - Downloading and Installing the Tiled editor/2 -Downloading and Installing Tiled for Ubuntu Linux.mp4 13.60 MB
  33. 1 - Introduction/2 -Course Structure.mp4 11.85 MB
  34. 13 - Download complete project/1 -TiledAutomappingGodot4.zip 4.74 MB
  35. 12 - Adding the Camera2D and Parallax scrolling background into the game/2 -SettingCamera2DLimits_Start.zip 4.74 MB
  36. 12 - Adding the Camera2D and Parallax scrolling background into the game/1 -AddingTheCameraAndTheParallaxScrollingBackground_Start.zip 4.74 MB
  37. 11 - Controlling the player using a state machine/4 -AddingTheJumpStates_Start.zip 4.73 MB
  38. 11 - Controlling the player using a state machine/3 -AddingRunAndFallStates_Start.zip 4.73 MB
  39. 11 - Controlling the player using a state machine/2 -AddingTheIdleState_Start.zip 4.71 MB
  40. 10 - Importing the player character into the game using The AnimatedSprite2D node/1 -ImportingThePlayerCharacterIntoTheGame_Start.zip 4.58 MB
  41. 9 - Adding a parallax scrolling background to the game/1 -AddingParralaxScrollingBackground_Start.zip 4.25 MB
  42. 8 - Setting up Automapping for a more simple tile-set/1 -SettingUpAutomappingForASimplerTileset_Start.zip 4.22 MB
  43. 6 - Creating And Importing A Tiled Level Into The Godot Project/1 -CreatingAndImportingALevel_Start.zip 4.21 MB
  44. 7 - Setting Up Automapping For The Map/1 -SettingUpAutomappingRulesForTheMap_Start.zip 4.21 MB
  45. 9 - Adding a parallax scrolling background to the game/1 -ParallaxForestBackgroundImages.zip 317 KB
  46. 3 - Setting up The Godot 4.3 Project To Load In The Tiled Maps/1 -GrassLands32x32.png 35 KB
  47. 8 - Setting up Automapping for a more simple tile-set/1 -GrassLandsSimpleTileset.png 6 KB
  48. 3 - Setting up The Godot 4.3 Project To Load In The Tiled Maps/1 -BlockTileset.png 4 KB
  49. 10 - Importing the player character into the game using The AnimatedSprite2D node/1 -PlayerSpriteSheet.png 4 KB
  50. 14 - Final section/1 - Congratulations on completing the course.html 0 KB