Pluralsight - Stateful Reactive Concurrent SPAs with SignalR and Akka NET


File Information

File Size:   395.71 MB
Creat Time:   2015-12-05
Active Degree:   805
Last Active:   2024-11-11
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File List

  1. Exercise files/akkadotnetsignalrstatefulreactiveconcurrentspas.zip 45.15 MB
  2. 05. Hosting Game State in a Windows Service/05_05-Creating the Windows Service.mp4 29.24 MB
  3. 02. Building the Player and Game Controller Actors/02_05-Creating the Game Controller Actor.mp4 21.54 MB
  4. 05. Hosting Game State in a Windows Service/05_04-Modifying ASP.NET to Use Remote Actors.mp4 18.95 MB
  5. 02. Building the Player and Game Controller Actors/02_06-Instantiating the Actor System in ASP.NET.mp4 18.00 MB
  6. 04. Completing the SPA Web User Interface with Knockout/04_07-Creating Knockout Bindings.mp4 17.89 MB
  7. 03. Integrating Akka.NET with SignalR/03_04-Installing SignalR.mp4 16.99 MB
  8. 02. Building the Player and Game Controller Actors/02_04-Creating an Actor to Represent a Player.mp4 15.23 MB
  9. 04. Completing the SPA Web User Interface with Knockout/04_06-Completing the SignalR Client Code.mp4 14.67 MB
  10. 04. Completing the SPA Web User Interface with Knockout/04_08-Fixing Observable References and Loss of Game State.mp4 14.10 MB
  11. 03. Integrating Akka.NET with SignalR/03_06-Creating the SignalR Bridge Actor.mp4 13.54 MB
  12. 02. Building the Player and Game Controller Actors/02_03-Creating the Message Classes.mp4 11.97 MB
  13. 03. Integrating Akka.NET with SignalR/03_08-Implementing an IGameEventsPusher.mp4 11.94 MB
  14. 04. Completing the SPA Web User Interface with Knockout/04_04-Creating the Player JavaScript ViewModel.mp4 11.21 MB
  15. 05. Hosting Game State in a Windows Service/05_03-Adding a New Console Application to Hold Game State.mp4 11.00 MB
  16. 04. Completing the SPA Web User Interface with Knockout/04_02-Knockout.js Overview.mp4 8.79 MB
  17. 03. Integrating Akka.NET with SignalR/03_09-Wiringup the SignalR Bridge Actor.mp4 8.73 MB
  18. 04. Completing the SPA Web User Interface with Knockout/04_05-Creating the Game ViewModel.mp4 8.22 MB
  19. 01. Introduction/01_07-Getting Started in Visual Studio.mp4 7.72 MB
  20. 01. Introduction/01_08-Creating the Starting HTML Skeleton.mp4 7.23 MB
  21. 03. Integrating Akka.NET with SignalR/03_07-Creating the SignalR GameHub.mp4 5.68 MB
  22. 01. Introduction/01_03-Why Stateful.mp4 5.61 MB
  23. 01. Introduction/01_05-Architectural Overview.mp4 5.27 MB
  24. 01. Introduction/01_04-Overview of Reactive Systems.mp4 5.11 MB
  25. 02. Building the Player and Game Controller Actors/02_02-Designing the Game Actor Model.mp4 5.03 MB
  26. 04. Completing the SPA Web User Interface with Knockout/04_03-Installing Knockout.js.mp4 5.02 MB
  27. 03. Integrating Akka.NET with SignalR/03_03-Integrating Akka.NET and SignalR.mp4 4.64 MB
  28. 03. Integrating Akka.NET with SignalR/03_02-Overview of SignalR.mp4 4.58 MB
  29. 05. Hosting Game State in a Windows Service/05_06-Summary, Resources, and Further Learning.mp4 4.54 MB
  30. 01. Introduction/01_02-The Move to a Stateful Web.mp4 4.32 MB
  31. 01. Introduction/01_06-Course Outline and Suggested Prerequisites.mp4 4.31 MB
  32. 03. Integrating Akka.NET with SignalR/03_05-Creating the IGameEventsPusher Interface.mp4 4.22 MB
  33. 05. Hosting Game State in a Windows Service/05_02-Overview of Using Lightweight Actor Systems.mp4 3.79 MB
  34. 04. Completing the SPA Web User Interface with Knockout/04_09-Summary.mp4 3.09 MB
  35. 01. Introduction/01_01-Introduction.mp4 2.89 MB
  36. 01. Introduction/01_09-Summary.mp4 2.66 MB
  37. 05. Hosting Game State in a Windows Service/05_01-Introduction.mp4 2.50 MB
  38. 03. Integrating Akka.NET with SignalR/03_10-Summary.mp4 2.15 MB
  39. 02. Building the Player and Game Controller Actors/02_01-Introduction.mp4 2.14 MB
  40. 04. Completing the SPA Web User Interface with Knockout/04_01-Introduction.mp4 2.07 MB
  41. 02. Building the Player and Game Controller Actors/02_07-Summary.mp4 2.00 MB
  42. 03. Integrating Akka.NET with SignalR/03_01-Introduction.mp4 1.96 MB