Udemy - Create a Game Character - Blender, Substance Painter, Krita, Unity by Darrin Lile (2018)


File Information

File Size:   3.53 GB
Creat Time:   2024-06-08
Active Degree:   90
Last Active:   2024-11-24
Magnet Link:    Magnet LinkMagnet Link
Statement:   This site does not provide download links, only text displays, and does not contain any infringement.

File List

  1. Project Files/Substance Painter Project.zip 319.04 MB
  2. Project Files/Unity Project.zip 72.50 MB
  3. Project Files/Blender Scene Files 78-84.zip 59.56 MB
  4. 04 - Texturing with Substance Painter/0410. Adding the Base Materials.mp4 58.31 MB
  5. 02 - Modeling the High Poly Mesh/0213. Beginning the Costume Elements.mp4 52.22 MB
  6. 01 - Modeling the Low Poly Mesh/0110. Modeling the Breast.mp4 48.13 MB
  7. 02 - Modeling the High Poly Mesh/0207. Attaching the Ear.mp4 46.58 MB
  8. 02 - Modeling the High Poly Mesh/0205. Beginning the Ear.mp4 46.30 MB
  9. 02 - Modeling the High Poly Mesh/0211. Beginning the Fingers.mp4 46.24 MB
  10. 04 - Texturing with Substance Painter/0412. Using Paint Layers.mp4 45.89 MB
  11. 02 - Modeling the High Poly Mesh/0210. Finishing the Belt.mp4 45.19 MB
  12. 06 - Rigging the Character in Blender/0606. Binding the Character to the Rig.mp4 44.34 MB
  13. 02 - Modeling the High Poly Mesh/0214. Creating the Neck Design Element.mp4 43.75 MB
  14. 01 - Modeling the Low Poly Mesh/0117. Creating a Finger.mp4 43.41 MB
  15. 01 - Modeling the Low Poly Mesh/0126. Inner Mouth and Gums.mp4 43.06 MB
  16. 01 - Modeling the Low Poly Mesh/0119. Working on the Hand.mp4 41.60 MB
  17. 01 - Modeling the Low Poly Mesh/0109. Creating the Shoulders.mp4 41.26 MB
  18. 04 - Texturing with Substance Painter/0407. Assigning Vertex Colors.mp4 40.86 MB
  19. 04 - Texturing with Substance Painter/0408. Real World Scale.mp4 40.55 MB
  20. 01 - Modeling the Low Poly Mesh/0129. Modeling the Eyes.mp4 40.18 MB
  21. 02 - Modeling the High Poly Mesh/0201. Starting the High Poly Body.mp4 39.86 MB
  22. 01 - Modeling the Low Poly Mesh/0107. Creating the Back of the Head.mp4 39.83 MB
  23. 04 - Texturing with Substance Painter/0411. Adding the Materials of the Head.mp4 39.79 MB
  24. 03 - UV Mapping/0307. UV Mapping the Mouth and Eyes.mp4 39.67 MB
  25. 02 - Modeling the High Poly Mesh/0212. Finishing the Hands.mp4 39.49 MB
  26. 02 - Modeling the High Poly Mesh/0208. Detailing the Gloves.mp4 39.41 MB
  27. 01 - Modeling the Low Poly Mesh/0108. Extruding the Neck.mp4 39.39 MB
  28. 02 - Modeling the High Poly Mesh/0217. Creating the Teeth.mp4 39.22 MB
  29. 01 - Modeling the Low Poly Mesh/0103. Beginning the Face Modeling.mp4 39.12 MB
  30. 01 - Modeling the Low Poly Mesh/0125. Working on the Neck and Inner Mouth.mp4 39.06 MB
  31. 01 - Modeling the Low Poly Mesh/0127. Modeling the Tongue and Teeth.mp4 39.05 MB
  32. 04 - Texturing with Substance Painter/0404. Organizing Object Names in Blender.mp4 38.64 MB
  33. 01 - Modeling the Low Poly Mesh/0104. Creating the Loop Mask.mp4 38.50 MB
  34. 01 - Modeling the Low Poly Mesh/0114. Extruding the Legs.mp4 38.38 MB
  35. 01 - Modeling the Low Poly Mesh/0121. Creating the Sole of the Boot.mp4 37.83 MB
  36. 03 - UV Mapping/0301. Beginning the UV Mapping.mp4 37.62 MB
  37. 01 - Modeling the Low Poly Mesh/0115. Creating the Shoulders.mp4 37.22 MB
  38. 02 - Modeling the High Poly Mesh/0215. Finishing the Costume Elements.mp4 37.11 MB
  39. 02 - Modeling the High Poly Mesh/0219. Adjusting the Low Poly Mesh.mp4 36.50 MB
  40. 05 - Creating the Character's Hair/0502. Painting Hair Strands in Krita.mp4 36.29 MB
  41. 06 - Rigging the Character in Blender/0602. Creating the Bones of the Upper Body.mp4 36.18 MB
  42. 03 - UV Mapping/0303. Pinning UVs and Live Unwrap.mp4 36.18 MB
  43. 01 - Modeling the Low Poly Mesh/0105. Pulling the Face into Three Dimensions.mp4 36.13 MB
  44. 02 - Modeling the High Poly Mesh/0206. Continuing the Ear.mp4 35.64 MB
  45. 06 - Rigging the Character in Blender/0607. Adjusting and Testing the Weights.mp4 35.58 MB
  46. 02 - Modeling the High Poly Mesh/0218. Placing the Teeth.mp4 35.45 MB
  47. 02 - Modeling the High Poly Mesh/0216. Finishing the Eyeballs.mp4 35.22 MB
  48. 03 - UV Mapping/0304. The Minimize Stretch Tool.mp4 34.60 MB
  49. 03 - UV Mapping/0306. UV Mapping the Head.mp4 34.53 MB
  50. 01 - Modeling the Low Poly Mesh/0122. Continuing the Boots.mp4 33.71 MB