[GigaCourse.Com] Udemy - RPG Core Combat Creator Learn Intermediate Unity C Coding


File Information

File Size:   21.95 GB
Creat Time:   2024-06-04
Active Degree:   30
Last Active:   2024-10-20
Magnet Link:    Magnet LinkMagnet Link
Statement:   This site does not provide download links, only text displays, and does not contain any infringement.

File List

  1. 12 - Final Polish/182 - Visual Polish Micro Details.mp4 402.33 MB
  2. 12 - Final Polish/181 - Visual Polish Macro Details.mp4 364.81 MB
  3. 2 - Basic Movement/16 - Match Animation To Movement.mp4 319.82 MB
  4. 6 - First Moment/59 - Craft The Environment.mp4 287.51 MB
  5. 11 - Character Stats/154 - Progression Stats Spreadsheet.mp4 266.74 MB
  6. 6 - First Moment/63 - Make Cinematic Sequence.mp4 257.65 MB
  7. 10 - Simple Weapons/120 - Improve Projectile Behaviour.mp4 249.51 MB
  8. 2 - Basic Movement/15 - Animation Blend Trees.mp4 246.47 MB
  9. 10 - Simple Weapons/114 - Left Handed Weapons.mp4 235.98 MB
  10. 6 - First Moment/58 - Tips To Improve Workflow.mp4 229.32 MB
  11. 12 - Final Polish/161 - Calculating A NavMesh Path.mp4 223.55 MB
  12. 11 - Character Stats/140 - Levelling Up.mp4 217.03 MB
  13. 9 - Saving System/106 - Reloading The Last Scene.mp4 215.88 MB
  14. 6 - First Moment/61 - Tweak Enemy Patrol.mp4 210.78 MB
  15. 8 - Saving Asset Pack/83 - Checkpoints Between Scenes.mp4 204.19 MB
  16. 3 - High Level Game Design/21 - The Player Experience.mp4 202.36 MB
  17. 9 - Saving System/103 - ISaveable Components.mp4 202.13 MB
  18. 6 - First Moment/64 - Trigger Cinemachine Cut Scene.mp4 200.82 MB
  19. 12 - Final Polish/180 - Visual Polish Part 1.mp4 198.88 MB
  20. 10 - Simple Weapons/115 - Make A Weapon Projectile.mp4 197.95 MB
  21. 7 - Scene Management/70 - How Coroutines Work.mp4 195.85 MB
  22. 2 - Basic Movement/11 - Refining Your Nav Mesh.mp4 195.51 MB
  23. 10 - Simple Weapons/124 - Destroy The Unwanted.mp4 190.46 MB
  24. 7 - Scene Management/76 - Avoiding The Singleton Pattern.mp4 190.05 MB
  25. 10 - Simple Weapons/118 - Trails Prefab Variants.mp4 189.62 MB
  26. 12 - Final Polish/160 - Raycasting To A NavMesh.mp4 187.63 MB
  27. 10 - Simple Weapons/116 - Shoot Projectiles.mp4 185.74 MB
  28. 10 - Simple Weapons/113 - Basic Weapon Pickup.mp4 184.56 MB
  29. 6 - First Moment/60 - HitsToKill Design Metric.mp4 184.12 MB
  30. 3 - High Level Game Design/20 - 15 Page Game Design Document.mp4 183.42 MB
  31. 4 - Basic Combat/26 - Raycasting For Components.mp4 183.01 MB
  32. 12 - Final Polish/183 - Combat Moment Fine Tuning.mp4 182.06 MB
  33. 9 - Saving System/95 - BinaryFormatter For Serialization.mp4 178.19 MB
  34. 11 - Character Stats/131 - Looking Up The Health Stat.mp4 177.77 MB
  35. 12 - Final Polish/172 - Coroutine Race Conditions.mp4 173.02 MB
  36. 12 - Final Polish/155 - Configurable Cursors.mp4 172.74 MB
  37. 9 - Saving System/102 - Checkpoints Between Scenes.mp4 172.44 MB
  38. 12 - Final Polish/157 - Generic Raycastable Components.mp4 172.30 MB
  39. 9 - Saving System/96 - Saveable Entities.mp4 171.00 MB
  40. 10 - Simple Weapons/119 - Destroy Old Weapon.mp4 167.59 MB
  41. 11 - Character Stats/143 - Events And Delegates.mp4 164.12 MB
  42. 5 - Enemy AI/46 - Swappable Control Systems.mp4 163.48 MB
  43. 12 - Final Polish/186 - Enemy Mob Mechanics.mp4 163.21 MB
  44. 11 - Character Stats/134 - Awarding Experience Points.mp4 160.51 MB
  45. 12 - Final Polish/171 - Fixing The Fader.mp4 160.10 MB
  46. 12 - Final Polish/174 - Sound Effects And UnityEvents.mp4 158.77 MB
  47. 7 - Scene Management/72 - Player Spawn Point.mp4 158.36 MB
  48. 4 - Basic Combat/40 - Stop Attacking Already.mp4 157.50 MB
  49. 9 - Saving System/98 - Editing SerializedFields.mp4 157.16 MB
  50. 4 - Basic Combat/37 - Using Prefab Variants.mp4 155.96 MB