Pluralsight - Houdini to Unity - Advanced Production Pipeline


File Information

File Size:   1.63 GB
Creat Time:   2025-04-29
Active Degree:   1
Last Active:   2025-04-29
Magnet Link:    Magnet LinkMagnet Link
Statement:   This site does not provide download links, only text displays, and does not contain any infringement.

File List

  1. Pdfs files/02/demos.zip 467.47 MB
  2. 78 - Replacing the Target Continued.mp4 40.64 MB
  3. 76 - Replacing the Explosion.mp4 36.03 MB
  4. 45 - Populate ROP Channels with Expressions.mp4 31.78 MB
  5. 56 - Complete the StretchKeys() Function.mp4 30.66 MB
  6. 43 - Reference ROPs with HScript.mp4 30.52 MB
  7. 39 - Python Continued.mp4 26.17 MB
  8. 75 - Replacing the Cursor.mp4 25.89 MB
  9. 82 - Play-testing and Module Review.mp4 25.82 MB
  10. 44 - Populate HDA with HScript Expressions.mp4 25.22 MB
  11. 84 - Adjustments and Shelf Tools.mp4 25.12 MB
  12. 38 - HScript and Python Primer.mp4 23.69 MB
  13. 24 - Finish the WeaponSystem Component.mp4 23.41 MB
  14. 42 - Create Dynamic Controls with Python.mp4 23.36 MB
  15. 46 - ROP Expressions Continued.mp4 23.14 MB
  16. 50 - Use Compositor to Build Warp Effect.mp4 22.16 MB
  17. 58 - Test File Cleanup Scripts.mp4 21.59 MB
  18. 28 - Populate the Global Channels.mp4 20.86 MB
  19. 74 - Replacing the Main Ship.mp4 20.68 MB
  20. 35 - Build out the UI of Your HDA.mp4 18.96 MB
  21. 80 - Replacing the Enemy.mp4 18.90 MB
  22. 19 - Code the LookAt2d Component.mp4 18.36 MB
  23. 41 - Isolate Geometry with Python.mp4 18.00 MB
  24. 81 - Coding Your Warp Effect.mp4 17.60 MB
  25. 21 - Code the GenericFX Component.mp4 16.99 MB
  26. 77 - Replacing the Target.mp4 16.52 MB
  27. 22 - Code the DropCollider Component.mp4 16.10 MB
  28. 57 - File Cleanup Scripts.mp4 15.95 MB
  29. 54 - Pseudocode the Stretch Method.mp4 15.93 MB
  30. 49 - Build Filename with Python.mp4 15.92 MB
  31. 27 - Create Houdini Global Channels.mp4 15.80 MB
  32. 20 - Code the FollowMouse Component.mp4 15.60 MB
  33. 79 - Replacing the Projectile.mp4 15.59 MB
  34. 51 - Use Python to Reload Images.mp4 15.49 MB
  35. 85 - Create Bulk Render Pseudocode.mp4 15.44 MB
  36. 71 - Testing Your Code.mp4 15.24 MB
  37. 25 - Code the ExplosionSpawner Component.mp4 15.07 MB
  38. 18 - Code the PlayerControls Component.mp4 14.75 MB
  39. 40 - Control the Camera with Python.mp4 14.65 MB
  40. 55 - Code the Stretch Method.mp4 13.79 MB
  41. 63 - Create the Helper Method.mp4 13.66 MB
  42. 61 - Unity Post-processing Events.mp4 13.13 MB
  43. 65 - Begin Coding the Main Processing Method.mp4 13.09 MB
  44. 53 - Stretch COP Keyframe Animations.mp4 13.08 MB
  45. 32 - Add GEO, Light, and Camera.mp4 12.92 MB
  46. 64 - Code the Callback Method.mp4 12.59 MB
  47. 67 - Coding the Keyframes.mp4 11.87 MB
  48. 89 - Testing the Bulk Render Feature.mp4 11.80 MB
  49. 52 - Update Gloabl Params with Python.mp4 11.80 MB
  50. 23 - Start Coding the WeaponSystem Component.mp4 11.21 MB