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3D Graphics Programming from Scratch
File Information
File Size:
75.82 GB
Creat Time:
2024-07-22
Active Degree:
38
Last Active:
2024-11-21
Magnet Link:
Magnet Link
Tags:
3D
Graphics
Programming
from
Scratch
Statement:
This site does not provide download links, only text displays, and does not contain any infringement.
File List
3. SDL Setup and Color Buffer/3. Declaring a Color Buffer.mp4
1.90 GB
21. Perspective Correct Textures/1. Perspective Correct Interpolation.mp4
1.83 GB
26. Clipping/4. Defining Frustum Planes Points - Normals.mp4
1.63 GB
26. Clipping/7. Intersection Between Line - Plane.mp4
1.46 GB
26. Clipping/8. Clipping a Polygon Against a Plane.mp4
1.27 GB
20. Texture Mapping/7. Barycentric Coordinates.mp4
1.20 GB
26. Clipping/16. Clipping Space.mp4
1.12 GB
26. Clipping/10. A Function to Clip Polygon Against Planes.mp4
1.10 GB
20. Texture Mapping/8. Barycentric Weights -α- β- γ-.mp4
1.05 GB
1. Introduction/1. Introduction and Learning Outcomes.mp4
1014.05 MB
25. Camera/1. Camera Space.mp4
1012.18 MB
29. Conclusion and Next Steps/4. Modern Graphics APIs - Shaders.mp4
993.38 MB
19. Light and Shading/1. Flat Shading.mp4
992.46 MB
25. Camera/3. Look At Transformations.mp4
966.50 MB
10. Line Drawing/2. DDA Line Drawing Algorithm.mp4
901.10 MB
24. Z-Buffer/5. A Discussion on Dynamic Memory Allocation.mp4
897.10 MB
26. Clipping/9. Polygon Typedef.mp4
848.02 MB
20. Texture Mapping/1. Texture Mapping.mp4
843.31 MB
20. Texture Mapping/5. Textured Flat-Bottom Triangle.mp4
835.20 MB
4. Multiple Header Files/1. Defining Header Files.mp4
809.68 MB
21. Perspective Correct Textures/3. Perspective Correct Interpolation Code.mp4
799.97 MB
23. Textured OBJ Files/1. Loading OBJ Texture Attributes.mp4
791.37 MB
7. Linear Transformations/4. Rotating Vectors.mp4
789.57 MB
20. Texture Mapping/2. Representing Textures in Memory.mp4
776.56 MB
26. Clipping/1. Frustum Clipping.mp4
774.25 MB
29. Conclusion and Next Steps/3. Dedicated Graphics Cards.mp4
767.86 MB
23. Textured OBJ Files/2. Preventing Texture Buffer Overflow.mp4
749.53 MB
18. Projection Matrix/1. Defining a Projection Matrix.mp4
728.37 MB
26. Clipping/15. Clipping Texture UV Coordinates.mp4
723.90 MB
28. Multiple Meshes/2. Implementing Multiple Meshes.mp4
723.44 MB
16. Matrices/1. Matrices Overview.mp4
701.94 MB
2. Compiling our Project/1. Project Dependencies.mp4
696.23 MB
26. Clipping/11. Coding the Function to Clip Polygons Against Planes.mp4
689.92 MB
8. Fixed Time Step/1. Fixing our Game Loop Time Step.mp4
689.83 MB
22. Decoding PNG Files/1. Decoding PNG Files.mp4
676.19 MB
16. Matrices/2. Matrix Operations.mp4
661.95 MB
24. Z-Buffer/1. Z-Buffer.mp4
657.78 MB
29. Conclusion and Next Steps/2. Handedness - Orientation.mp4
650.12 MB
25. Camera/2. Look At Camera Model.mp4
646.33 MB
13. Vector Operations/8. Dot Product.mp4
644.12 MB
25. Camera/9. Coding a Simple FPS Camera Movement.mp4
633.62 MB
3. SDL Setup and Color Buffer/8. SDL Texture.mp4
631.41 MB
17. 3D Matrix Transformations/12. Translation is Not a Linear Transformation.mp4
627.90 MB
5. Vectors and Points/2. Vectors.mp4
623.54 MB
28. Multiple Meshes/3. Implementing Multiple Textures.mp4
612.37 MB
15. Sorting Faces by Depth/3. Coding a Sorting Function.mp4
611.02 MB
17. 3D Matrix Transformations/2. 3D Scale Matrix.mp4
609.10 MB
20. Texture Mapping/10. Visualizing Textured Triangles.mp4
601.75 MB
17. 3D Matrix Transformations/7. 3D Rotation Matrices.mp4
599.24 MB
18. Projection Matrix/2. Populating our Perspective Projection Matrix.mp4
595.67 MB
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